MUSIC CAREER SIM · GEN Z · MOBILE MAY 2026
Superstar Legacy

Become a superstar.

STAGE · CLOSED BETA · WEEK 8 CONTACT · FARES@SUPERSTARLEGACY.COM
ACT · IACT I / III

The game.

A game where you live a music career end-to-end.

Live in closed beta today. Five minutes from creating your first song to performing on your first open-mic.

THE GAME02

Four moves. One story — yours.

Create
Release
Perform
Practice
Create — mood wheel
CREATE
Make a song in seconds.
Pick a feeling, write some lyrics — the game generates the track and the cover.
Release — song details
RELEASE
Drop singles and albums.
Fans grow, charts climb, socials light up.
Perform — open mic
PERFORM
Take the stage.
From bars to arenas — build hype, earn fans, level up.
Practice — vocal warm-up
PRACTICE
Shape your artistry.
Fill skill bars — songwriting, performing, production.
Every choice writes your story.
A SESSION03

Five minutes. Six actions. The game working underneath.

A representative beta session, end-to-end.

Home
01
HOME
Open the app — your manager pings.
Create
02
CREATE
Generate your song.
Release
03
RELEASE
Drop the song, feed reacts.
Perform
04
PERFORM
Perform at venue.
Outfit
05
OUTFIT
Equip outfit, character re-renders.
Hometown
06
HOMETOWN
Explore the town.
A SESSION04

Explore Your Hometown.

Players explore a hand-painted neighborhood map: tapping locations like the open mic, the café, or a hidden alley to trigger story scenes that shape relationships and unlock new opportunities as they progress.

Latte and a hello
THE ARC05

From bedroom to superstar.

Four tiers. Each one unlocks a new game.

BEDROOM · 0–10K

Open mic

Solo grind.

EMERGING · 10K–100K

Manager unlocks

First team.

ESTABLISHED · 100K–1M

Tours · indie labels

Industry doors open.

SUPERSTAR · 1M+

Build the empire

Major · own label.

Bankruptcy is possible. Game-Over isn't. Songs, connections, and skills stay with you.
ACT · IIACT II / III

The next level.

Where it goes. Why it wins. Who ships it.
WHERE WE ARE07

The MVP is live. Eight weeks of closed beta.

BETA PERIOD FROM MAY · TARGETS BELOW · ACTUALS LAND IN AUGUST

40%
D1 RETENTION · TARGET
20%
D7 RETENTION · TARGET
10%
D30 RETENTION · TARGET
Closed beta validates the core loop.
ROADMAP08

Today four moves. In two years, more. In three, an IP business.

DISCIPLINED SEQUENCING · SOFT BEFORE HARD

TODAY

Create · Release · Perform · Practice

Core verbs live in closed beta.

+1 YEAR

Soft → public launch

PH → ID/IN → BR → CA/NL → US/UK. Loop proven in beta — soft-launch tunes UA and localization.

+2 YEARS

New verbs unlock

Produce · Sign · Direct · Manage · Shoot. Players run labels, manage other players, shoot music videos.

+3 YEARS

IP monetization

In-game IP becomes real merch, real tours, real revenue. Catalog activation at industry scale. The data engine fully ships.

WHY NOW09

Music sim has no category leader yet — and the window opens now.

FOUR FORCES · ONE MOMENT

01 · THE LANE IS OPEN
The seat is open.
Mobile saturated on hyper-casual + PvP. Existing music sims are small, dated, not AI-native.
02 · GEN Z IS HERE
Music + creator culture is the obsession.
Our player is the Gen Z fan who consumes music as identity — not the aspiring musician.
03 · AI CROSSED THE BAR
Production quality landed.
Suno, Udio, FLUX.1, Eleven Labs — last 18 months. Adoption faster than anyone expected.
04 · THE CHANNEL EXISTS
Microdrama exploded.
$8B → $26B by 2030. Didn't exist three years ago.
$92.6B mobile gaming · $480B creator economy · $29.6B music · $26B microdrama SOURCES · SENSOR TOWER · MIDiA · VARIETY · DELOITTE · NEWZOO · GOLDMAN · IFPI
Sparks subscription screen
BUSINESS MODEL10

Two SKUs. One pledge.

Free tier is the complete game. We compete for identity-spend — not session-spend.

LIVE TODAY · SUBSCRIPTION + TOP-UPS

Sparks.

Subscription + top-ups. Unlocks song-prompting, premium choices, higher-quality outputs. Live in-app today.

IN FLIGHT · COSMETICS

Cosmetics.

Outfits, gear, instruments, one-of-a-kind finds. Ships next.

THE PLEDGE — NO GACHA. NO LOOT BOXES. NO PAY-TO-WIN. EVER. PUBLICLY COMMITTED ON SUPERSTARLEGACY.COM.

Sparks doesn't gate content; it gates agency over the content.
COMPETITION · SEND-ONLY11

The category has competitors. None are all four.

MOBILE-FIRST · AI-NATIVE · MUSIC CAREER SIM · ETHICAL MONETIZATION

Competitor Mobile-first AI-native Career sim Ethical monetization
Charted (Music Star Life Sim)◐ paywalled
Music Wars Rockstar— aggressive IAP + ads
Avakin Life
BitLife
BandLab
Roblox music modes (Splash)— gacha-adjacent
Suno consumer app◐ web-primary— creation
Superstar Legacy
ACT · IIIACT III / III

The universe grows.

Game today. Characters tomorrow. A&R engine after that. The mission underneath comes into focus.
THE PLATFORM UNDERNEATH13

Pokémon Go built a robotics dataset while looking like a game. We do that for music.

Pokémon Go's 30B player-submitted photos became Niantic's geospatial AI — now licensed to robotics (Fortune, March 2026).

The same play, in music. Four creative surfaces — Make, Story Mode, Dressing, Manager — generate continuous taste signal. The Spotify sign-in graph joins it.

At scale: the highest-resolution active-music-taste signal in the market. The architecture to capture it ships today.

A MUSIC-DATA COMPANY WITH A GAME-SHAPED FRONT DOOR.

MUSIC CAREER SIM · GEN Z · MOBILE MAY 2026
Superstar Legacy

Become a superstar.

THANK YOU CONTACT · FARES@SUPERSTARLEGACY.COM
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