MUSIC CAREER SIM · GEN Z · MOBILE
MAY 2026
Become a superstar.
ACT · IACT I / III
The game.
A game where you live a music career end-to-end.
Live in closed beta today. Five minutes from creating your first song to performing on your first open-mic.
THE GAME02
Four moves. One story —
yours.
Create
→
Release
→
Perform
→
Practice
CREATE
Make a song in seconds.
Pick a feeling, write some lyrics — the game generates the track and the cover.
RELEASE
Drop singles and albums.
Fans grow, charts climb, socials light up.
PERFORM
Take the stage.
From bars to arenas — build hype, earn fans, level up.
PRACTICE
Shape your artistry.
Fill skill bars — songwriting, performing, production.
A SESSION03
Five minutes. Six actions.
The game working underneath.
A representative beta session, end-to-end.

01
HOME
Open the app — your manager pings.

02
CREATE
Generate your song.

03
RELEASE
Drop the song, feed reacts.

04
PERFORM
Perform at venue.

05
OUTFIT
Equip outfit, character re-renders.

06
HOMETOWN
Explore the town.
A SESSION04
Explore
Your Hometown.
Players explore a hand-painted neighborhood map: tapping locations like the open mic, the café, or a hidden alley to trigger story scenes that shape relationships and unlock new opportunities as they progress.
THE ARC05
From bedroom to
superstar.
Four tiers. Each one unlocks a new game.
BEDROOM · 0–10K
Open mic
Solo grind.
EMERGING · 10K–100K
Manager unlocks
First team.
ESTABLISHED · 100K–1M
Tours · indie labels
Industry doors open.
SUPERSTAR · 1M+
Build the empire
Major · own label.
ACT · IIACT II / III
The next level.
Where it goes. Why it wins. Who ships it.
WHERE WE ARE07
The MVP is live.
Eight weeks of closed beta.
BETA PERIOD FROM MAY · TARGETS BELOW · ACTUALS LAND IN AUGUST
10%
D30 RETENTION · TARGET
ROADMAP08
Today four moves.
In two years, more. In three, an IP business.
DISCIPLINED SEQUENCING · SOFT BEFORE HARD
TODAY
Create · Release · Perform · Practice
Core verbs live in closed beta.
+1 YEAR
Soft → public launch
PH → ID/IN → BR → CA/NL → US/UK. Loop proven in beta — soft-launch tunes UA and localization.
+2 YEARS
New verbs unlock
Produce · Sign · Direct · Manage · Shoot. Players run labels, manage other players, shoot music videos.
+3 YEARS
IP monetization
In-game IP becomes real merch, real tours, real revenue. Catalog activation at industry scale. The data engine fully ships.
WHY NOW09
Music sim has
no category leader yet
— and the window
opens now.
FOUR FORCES · ONE MOMENT
01 · THE LANE IS OPEN
The seat is open.
Mobile saturated on hyper-casual + PvP. Existing music sims are small, dated, not AI-native.
02 · GEN Z IS HERE
Music + creator culture is the obsession.
Our player is the Gen Z fan who consumes music as identity — not the aspiring musician.
03 · AI CROSSED THE BAR
Production quality landed.
Suno, Udio, FLUX.1, Eleven Labs — last 18 months. Adoption faster than anyone expected.
04 · THE CHANNEL EXISTS
Microdrama exploded.
$8B → $26B by 2030. Didn't exist three years ago.
BUSINESS MODEL10
Two SKUs.
One pledge.
Free tier is the complete game. We compete for identity-spend — not session-spend.
LIVE TODAY · SUBSCRIPTION + TOP-UPS
Sparks.
Subscription + top-ups. Unlocks song-prompting, premium choices, higher-quality outputs. Live in-app today.
IN FLIGHT · COSMETICS
Cosmetics.
Outfits, gear, instruments, one-of-a-kind finds. Ships next.
THE PLEDGE — NO GACHA. NO LOOT BOXES. NO PAY-TO-WIN. EVER. PUBLICLY COMMITTED ON SUPERSTARLEGACY.COM.
COMPETITION · SEND-ONLY11
The category has competitors.
None are all four.
MOBILE-FIRST · AI-NATIVE · MUSIC CAREER SIM · ETHICAL MONETIZATION
| Competitor |
Mobile-first |
AI-native |
Career sim |
Ethical monetization |
| Charted (Music Star Life Sim) | ● | — | ● | ◐ paywalled |
| Music Wars Rockstar | ● | — | ● | — aggressive IAP + ads |
| Avakin Life | ● | — | — | — |
| BitLife | ● | — | — | ◐ |
| BandLab | ● | ◐ | ◐ | ● |
| Roblox music modes (Splash) | ● | — | ◐ | — gacha-adjacent |
| Suno consumer app | ◐ web-primary | ● | — creation | ● |
| Superstar Legacy |
● |
● |
● |
● |
ACT · IIIACT III / III
The universe grows.
Game today. Characters tomorrow. A&R engine after that. The mission underneath comes into focus.
THE PLATFORM UNDERNEATH13
Pokémon Go built a robotics dataset while looking like a game.
We do that for music.
Pokémon Go's 30B player-submitted photos became Niantic's geospatial AI — now licensed to robotics (Fortune, March 2026).
The same play, in music. Four creative surfaces — Make, Story Mode, Dressing, Manager — generate continuous taste signal. The Spotify sign-in graph joins it.
At scale: the highest-resolution active-music-taste signal in the market. The architecture to capture it ships today.
A MUSIC-DATA COMPANY WITH A GAME-SHAPED FRONT DOOR.
MUSIC CAREER SIM · GEN Z · MOBILE
MAY 2026
Become a superstar.